課程資訊
課程名稱
賽局、訊息與交易
Games, Information and Transaction 
開課學期
100-2 
授課對象
管理學院  工商管理學系  
授課教師
江炯聰 
課號
MBA5043 
課程識別碼
741 U9860 
班次
 
學分
全/半年
半年 
必/選修
選修 
上課時間
星期四A,B,C(18:25~21:05) 
上課地點
 
備註
本課程中文授課,使用英文教科書。上課教室:管壹402教室。
限學士班學生 且 限學士班三年級以上
總人數上限:30人 
Ceiba 課程網頁
http://ceiba.ntu.edu.tw/1002game1 
課程簡介影片
 
核心能力關聯
本課程尚未建立核心能力關連
課程大綱
為確保您我的權利,請尊重智慧財產權及不得非法影印
課程概述

This course will focus on how to apply the basic principles of game theory and information economics in strategic thinking. The main content will follow the framework of Dixit et al. (2009). More specifically, this course is organized into three parts:

Part I: Concepts and techniques
1 Rationality and equilibrium
2 Non-cooperative and cooperative games
3 Sequential and simultaneous moves
4 Discrete and continuous strategies
5 Zero-sum and non-zero-sum games
6 Pure and mixed strategies

Part II: Some broad classes of games and strategies
7 Uncertainty and information
8 Strategic moves
9 Prisoners’ dilemma and repeated games
10 Collective-action games
11 Evolutionary games
12 Mechanism design

Part III: Applications to specific strategic situations
13 Brinkmanship
14 Strategy and voting
15 Bidding strategy and auction design
16 Bargaining
17 Markets and competition

It is worth noting that this course has its theoretical basis attributed to many of the Nobel laureates in economics, including:

2009 - Elinor Ostrom, Oliver E. Williamson
2007 - Leonid Hurwicz, Eric S. Maskin, Roger B. Myerson
2005 - Robert J. Aumann, Thomas C. Schelling
2001 - George A. Akerlof, A. Michael Spence, Joseph E. Stiglitz
1996 - James A. Mirrlees, William Vickrey
1994 - John C. Harsanyi, John F. Nash Jr., Reinhard Selten
1993 - Douglass C. North
1991 - Ronald H. Coase
1986 - James M. Buchanan Jr.
1982 - George J. Stigler
1978 - Herbert A. Simon
1974 - Friedrich A. von Hayek
1972 - Kenneth J. Arrow  

課程目標
Students know the principles of game theory and information economics and their strategic applications 
課程要求
Evaluation will be on the basis of the following: assignments 30%, midterm exam 30%, final exam 30%, and class participation 10% 
預期每週課後學習時數
 
Office Hours
 
指定閱讀
Dixit, A., S. Skeath and D. Reiley (2009), Games of Strategy (3rd ed.), W.W.
Norton & Company. (For beginners)
Rasmusen, E. (2006), Games and Information: An Introduction to Game Theory
(4th edition), Blackwell. (Optional for more advanced study)  
參考書目
test 
評量方式
(僅供參考)
   
課程進度
週次
日期
單元主題
第1週
2/23  Part 1: Introduction and general principles 1.1 Basic ideas and examples 1.2 How to think about strategic games  
第2週
3/01  Part 2: Concepts and techniques 2.1 Rationality and equilibrium 2.2 Non-cooperative and cooperative games 
第3週
3/08  2.3 Sequential and simultaneous moves 2.4 Discrete and continuous strategies 
第4週
3/15  2.5 Zero-sum and non-zero-sum games 2.6 Pure and mixed strategies 
第5週
3/22  Part 3: Some broad classes of games and strategies 3.1 Uncertainty and information 
第6週
3/29  3.2 Strategic moves 3.3 Prisoners’ dilemma and repeated games 
第7週
4/05  3.4 Collective-action games 3.5 Evolutionary games 
第8週
4/12  3.6 Mechanism design 
第9週
4/19  Midterm Exam 
第10週
4/26  Part 4: Applications to specific strategic situations 4.1 Brinkmanship 
第11週
5/03  4.2 Strategy and voting 
第12週
5/10  4.3 Bidding strategy and auction design 
第13週
5/17  4.4 Markets and competition and auction design 
第14週
5/24  Applications 
第15週
5/31  Applications 
第16週
6/07  Applications 
第17週
6/14  Final Exam